Infinite Odyssey

Infinite Odyssey

Postby Elmar » Fri Aug 22, 2014 5:22 pm

Image

Content of the patch:

- Skill enchantment possible to +20 (Link)
- New hunting grounds (Link)
- New skills (Link)
- Kelvim raid and boss weapons (Link)
- New rewards for Olympiad and Ceremony of Chaos (Link)


Here are the patch notes for the latest installment of Infinite Odyssey:
http://lineage2.plaync.com/board/tsnoti ... eId=588899

And here is a detailed article about the new skill enchantment system:
http://www.inven.co.kr/webzine/news/?ne ... e=lineage2

Please note the cost for going from +12 to +13 on the screenshot halfway down :D
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Re: Infinite Odyssey

Postby Skeeto » Fri Aug 22, 2014 5:35 pm

LF youtube video with new summons for wynn summoners at 100 lvl.

„Achieve one hundred victories in one hundred battles is not the peak of skills. Summit of skill is to defeat the enemy without fighting.”
Sun Tzu, The Art of War
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Re: Infinite Odyssey

Postby Elmar » Fri Aug 22, 2014 5:55 pm

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Re: Infinite Odyssey

Postby socketka » Fri Aug 22, 2014 6:05 pm

It's ridicilous they updating skill enchants when half have new skills and half not. Fuck logic.
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Re: Infinite Odyssey

Postby Laby » Fri Aug 22, 2014 6:07 pm

Why do you do this to me NCSoft, I almost managed to stop playing Lineage II and now I will want those news ponies :(

Afaik the new monsters are totally new, no texture re-use right ?
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Re: Infinite Odyssey

Postby caelir » Fri Aug 22, 2014 6:09 pm

Judging from the comments on that page, people aren't too happy about the extra enchantment and the costs it brings with it? ;)
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Re: Infinite Odyssey

Postby Elmar » Fri Aug 22, 2014 6:25 pm

The comments on Inven.co.kr are in an unusually strong language. So far I have only read such things in written form in the GoD comic, which is emulating Sin City. Yes, the Korean players are really unhappy :)
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Re: Infinite Odyssey

Postby Elmar » Fri Aug 22, 2014 6:28 pm

Laby wrote:Afaik the new monsters are totally new, no texture re-use right ?


From what can be seen on the screenshots the monsters in the Temple of the Spirits area and in front of the Astatine Fortress are indeed totally new :)

Please note, while the lvl 101~104 monsters at the Astatine Fortress have Dark Attribute, the lvl 100~101 ones at the Temple of the Spirits are during in-game daylight Holy. So when hunting at the Temple of the Spirits during the day you must change the Attribute on your weapon resp. carry a second weapon and maybe even a second armor set. Players are deeply unhappy about this :D
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Re: Infinite Odyssey

Postby Elmar » Fri Aug 22, 2014 6:30 pm

socketka wrote:It's ridicilous they updating skill enchants when half have new skills and half not. Fuck logic.


Please note, neither Tyrr Maestro nor Othell Fortune Seeker got lvl 101 skills, while the other Tyrr and Othell classes did get theirs this Wednesday. I honestly have no idea whether Dwarves will be taken care of later or whether this is an intentional design. The developers think that Dwarf classes are overpowered? :D
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Re: Infinite Odyssey

Postby Laby » Fri Aug 22, 2014 6:51 pm

There are few good ideas in this update, generally speaking. If you gather all good ideas for the last 4-5 patches you get one nice update. But it's buried in a large stack of "meh" ideas
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