Naia life and politics

All topics related to Naia server life, politics and market. No RMT allowed

Re: Naia life and politics

Postby socketka » Thu May 15, 2014 6:51 pm

price drop of r95 is caused because of raid bosses..
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Re: Naia life and politics

Postby GirlyGirl » Thu May 15, 2014 8:52 pm

socketka wrote:...

Planing to bring some chaos to sieges this sunday too? :D
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Re: Naia life and politics

Postby Tiferet » Fri May 16, 2014 12:54 pm

Draecke wrote:well R95 market is just crashing cause adena is getting rare and you don't really need R95 (except R95 Hvy), it's better to save up and buy/craft R99

I sold my Seraph heavy items within 3 days of putting them on AH, my Specter Buster was returned unsold :(

Raid bosses and oly manager are still a viable source for R95 items - or at least I can get R95 items quite easily after farming fame for 2 years... I guess that sooner or later Seraph and Specter stuff will be deleted from oly shop, given that more and more of the remaining players are climbing to 99 and there's abundance of unused R95 gear.
[Naia] Tiferet - Aeore Healer / Wynn Summoner / Shillien Templar / Ghost Sentinel (retired)
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Re: Naia life and politics

Postby Elmar » Fri May 16, 2014 2:21 pm

Tiferet wrote:... I guess that sooner or later Seraph and Specter stuff will be deleted from oly shop, given that more and more of the remaining players are climbing to 99 and there's abundance of unused R95 gear.


This is very true. Just to remind everybody - in Korea R95 has been removed from the Olympiad Manager's sales catalogue since a long time:
http://lineage2.power.plaync.com/wiki/% ... %9C#hd_4_2

The developers did not do this to torture players but to keep prices for Seraph and Specter items reasonably high, so that people who reach lvl 99 can make some adena from selling their old equipment, adena they need for R99 stuff.
In the meantime there is also a considerable number of players in their late 90s on our servers, so it is just a matter of time until R95 euipment will be removed over here too. If you need anything from the Olympiad Manager, buy it NOW!
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Re: Naia life and politics

Postby Illogical » Fri May 16, 2014 7:07 pm

Yes, but to counter that in Korea they have the Steel Coin gamble to get R95 with no R95 in Oly. NCWest localised this and removed the Steel Coins and got R95 in Oly at increased/adjusted to Valiance prices.
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Re: Naia life and politics

Postby Elmar » Sat May 17, 2014 3:58 pm

That's right. But I wouldn't rely on this arrangement remaining in Strangers. Remember, before Valiance Juji said that there would be no change to the Olympiad rewards, and then came a last-minute price hike. Never trust NCsoft :D


@ GirlyGirl:
For tips about bringing chaos to a siege, check the screenshots about halfway down here:
http://www.inven.co.kr/webzine/news/?ne ... e=lineage2

The honorable AttackTheCastleLadde, according to Harv from Inven.co.kr an undercover operative for the TrustKnights, used a Swoop Cannon to perforate the outer wall of Giran Castle on the south side, where nobody was expecting an attack. Trust used that as a bridgehead for swarming into the castle and engaging the ElkaAlliance people holed up in there, which gave PhoeniX1, who recently decided to cooperate with Trust, breathing space to take Oren Castle from from Ratel, which is alligned with Elka.

Compared to those byzantine plots Naia is a kindergarten :D
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Re: Naia life and politics

Postby KnightOfDarkness » Sat May 17, 2014 8:13 pm

Well Elmar, you also have to note that such tactics are impossible to do in Naia. When everyone is detected on a radar, no one is safe. Not even those in hide.

Even Juji was found running around in hellbound despite being in hide.
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Re: Naia life and politics

Postby GirlyGirl » Sat May 17, 2014 8:21 pm

Elmar wrote:@ GirlyGirl:
For tips about bringing chaos to a siege, check the screenshots about halfway down here:
http://www.inven.co.kr/webzine/news/?ne ... e=lineage2

The honorable AttackTheCastleLadde, according to Harv from Inven.co.kr an undercover operative for the TrustKnights, used a Swoop Cannon to perforate the outer wall of Giran Castle on the south side, where nobody was expecting an attack. Trust used that as a bridgehead for swarming into the castle and engaging the ElkaAlliance people holed up in there, which gave PhoeniX1, who recently decided to cooperate with Trust, breathing space to take Oren Castle from from Ratel, which is alligned with Elka.

Compared to those byzantine plots Naia is a kindergarten :D

Socky is one-man-army :D got kileld by him times last siege just by getting caught in his AOE while running past him :lol: and later he ended up going against DH, GODs and United :lol: And still got some frags on GODs and DH :lol:
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Re: Naia life and politics

Postby Alarion » Sun May 18, 2014 9:26 am

Illogical wrote:Ok, lemme kick this thread up a bit.

I'm noticing the market on Naia is slowing down to a halt. A similar thing I witnessed on Franz when a lot of people left the game after multiply ban hammers and clan moves to Teon. You would expect with more and more people joining Naia and moving from Magmeld, Bartz and Shilien to Naia for a better experience the market would be alive and kicking, which sadly isn't happening.

Is this to blaim to Naia server politics (SH being powerful, DH/EH being nothing more than zerg, many Neutral clans that don't wanna stand up and strengthen their positions)? Or to its players? Or to just poor game design that every time a Lineage II server population moves into end-game content en masse the market dies out because everybody got their stuff and everybody is needing the same stuff, making no money from 'small' items and having troubles to sell 'big' items?

Just today we said in clan chat 'Welcome to Franz' when someone complained about being unable to sell his Specter Cutter at a reasonable price of 500m, while prices for it were about 600-650m just 14 days ago. We joked about that on Franz the best buyer for any item was the NPC. In the long run Franz market got so adjusted to NPC prices that all items dropped way in value and making old-Franz players poor in comparison when they merged the servers into Naia.



Well not all servers got those problems and Core at least having fun with rly a lot players moving from NCwest simply tired of all this bulshit ))
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Re: Naia life and politics

Postby Illogical » Sun May 18, 2014 10:01 am

Alarion wrote:Well not all servers got those problems and Core at least having fun with rly a lot players moving from NCwest simply tired of all this bulshit ))


Well maybe it's time NCWest cuts away the bullshit. For starters, remove old Tank Reflect, Duelist Spirit, Arcana Power, and all pre-Awaken skills that should've been deleted. And maybe punish the bot-owners directly on their main characters and not banning the small toons that supply them. But that ain't gonna happen, banning the top players will hurt the server more than keeping orbital cannons alive. Imagine Naia being hit by the amazing ban hammer and see SH/DH/EH and all pet clans of DH (Gods-ally, Right) lose their scripters. Server will go into state of chaos, dragon's wont be slain and market goes that.

Server transfers just shouldn't be able after x% of server reaches max level. That would solve alot of cross-server control, and really kicks Dim Siege alive. Because what's the point of having an inter-server castle siege, when just a few clans from all servers work together and "control" each server?
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