About the splitting up of Wizard, Summoner and Archer

Re: About the splitting up of Wizard, Summoner and Archer

Postby KnightOfDarkness » Tue Jun 04, 2013 5:38 pm

Its to the west of the cemetary.
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Re: About the splitting up of Wizard, Summoner and Archer

Postby Laby » Tue Jun 04, 2013 9:50 pm

If you can aoe pagan and do it efficiently, nothing is going to beat that imo
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Re: About the splitting up of Wizard, Summoner and Archer

Postby Pretume » Tue Jun 11, 2013 12:19 am

I expect that someday those crazy Koreans developers give summon's skills chance to crit. So summoners will finally have a reason to OE their summons.
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Re: About the splitting up of Wizard, Summoner and Archer

Postby KnightOfDarkness » Tue Jun 11, 2013 1:16 am

You can't OE the new summons anyway. If you could, it'd be worth enchanting anyway.
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Re: About the splitting up of Wizard, Summoner and Archer

Postby Pretume » Tue Jun 11, 2013 2:03 am

KnightOfDarkness wrote:You can't OE the new summons anyway. If you could, it'd be worth enchanting anyway.


I still prefer cougars, they are cool. And skill usage is not worth because I can overcome the skill damage with auto-attack crits, add crit to skills and skill will be more usable for me.
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Re: About the splitting up of Wizard, Summoner and Archer

Postby ZeroX » Tue Jun 11, 2013 3:06 pm

Pretume wrote:
KnightOfDarkness wrote:You can't OE the new summons anyway. If you could, it'd be worth enchanting anyway.


I still prefer cougars, they are cool. And skill usage is not worth because I can overcome the skill damage with auto-attack crits, add crit to skills and skill will be more usable for me.


Crits on tanks are extremely low, daggers evade them easy, having +10 on new reaper skills is better vs these classes.
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Re: About the splitting up of Wizard, Summoner and Archer

Postby KnightOfDarkness » Tue Jun 11, 2013 6:48 pm

The problem comes in as this. Unless you're in olympiad there's no way of telling what you are going to fight. Without the ability to switch servitors midfight (and the inconvience of still only have 4 active skill bars) you can't prioritize your summons for any given situation without being able to see it 5 seconds ahead of time. Reapers are good vs some, Seraphim/Queens/Soulless are good vs others.
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Re: About the splitting up of Wizard, Summoner and Archer

Postby Trensharo » Thu Jun 13, 2013 6:31 am

Thoughts on PvPers on how the new ranged pets compare to the Soul Reapers?
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Re: About the splitting up of Wizard, Summoner and Archer

Postby KnightOfDarkness » Thu Jun 13, 2013 7:24 am

I sometimes use 1 reaper vs tanks in olympiad. Other than that... no.
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Re: About the splitting up of Wizard, Summoner and Archer

Postby Trensharo » Thu Jun 13, 2013 7:29 am

Thank you. :-)
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