The Seven Sign

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The Seven Sign

Postby Laby » Tue Nov 28, 2017 7:54 am

New update announced few days ago on KR website :

http://lineage2.plaync.com/classic/upda ... _sevensign

This is a huge boost for the rune system :o
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Re: The Seven Sign

Postby Laby » Wed Nov 29, 2017 8:50 pm

http://lineage2.plaync.com/classic/boar ... leId=18286

Full patch note, may translate it later

Image


[Hunting Groud]
1. New Seven Signs raids have been added














Raid NameEntry MethodMinimum level to enterSpawn Time
AnakimDark Omens Catacomb, Spirit Gatekeeper NPC76+Tuesday, Friday at 21h00 (9PM)
LilithDisciple's Necropolis, Spirit Gatekeeper NPC76+Tuesday, Friday at 21h00 (9PM)


- When Anakim and Lilith are both spawned, when one of them dies, the other become invicible for five minutes

> "Anakim & Lilith" Powerbook page

2. Two new Seven Sign Hunting Grounds have been added.
- Added "Catacomb of Dark Omens" near Dark elven Village

Image
▲ Catacomb of Dark Omens entrance


- Added "Disciple Necropolis" near Aden town
Image
▲ Disciple Necropolis entrance









Hunting GroundHow to go
Catacomb of Dark OmensRunning after teleporting to 'Dark Forest' from the Dark Elven village
Disciple NecropolisRunning after teleporting to the town of Aden


> "Catacombs and Necropolis" Powerbook page

3. We have made the following changes to the four attributes hunting grounds :
- Increased EXP and SP of existing monsters
- Decreased the respawn time of monsters, and increased the number of monsters in the area

> "Attributes" Powerbook page

4. The respawn time of monsters in Primeval Island has been decreased, while the number of monster has been increased.


[Items]
1. We have added two new runes
- Those two new runes can be obtained via Anakim and Lilith raids
- Those two new runes can be mounted in the third rune slot.

[Anakim's Rune]







































IconLevelEffect
Image1Increase MP Recovery by 5, M.Atk by 1%
Image2Increase MP Recovery by 10, M.Atk by 1%
Image3Increase MP Recovery by 15, M.Atk by 1%
Image4Increase MP Recovery by 20, M.Atk by 2%
Image5Increase MP Recovery by 25, M.Atk by 2%
Image6Increase MP Recovery by 35, M.Atk by 2%, has a chance of recovering 50 MP when using regular attacks or skills
Image7Increase MP Recovery by 45, M.Atk by 5%, has a chance of recovering 100 MP when using regular attacks or skills
Image8Increase MP Recovery by 55, M.Atk by 8%, has a chance of recovering 150 MP when using regular attacks or skills
Image9Increase MP Recovery by 70, M.Atk by 11%, has a chance of recovering 200 MP when using regular attacks or skills
Image10Increase MP Recovery by 90, M.Atk by 15%, has a chance of recovering 300 MP when using regular attacks or skills


[Lilith's Rune]







































IconLevelEffect
Image1Increase received heal amount by 1%, P.Atk by 1%
Image2Increase received heal amount by 2%, P.Atk by 1%
Image3Increase received heal amount by 3%, P.Atk by 1%
Image4Increase received heal amount by 4%, P.Atk by 2%
Image5Increase received heal amount by 5%, P.Atk by 2%
Image6Increase received heal amount by 5%, P.Atk by 2%, has a chance to recover 50 HP when hitting the enemy
Image7Increase received heal amount by 7%, P.Atk by 5%, has a chance to recover 100 HP when hitting the enemy
Image8Increase received heal amount by 9%, P.Atk by 8%, has a chance to recover 150 HP when hitting the enemy
Image9Increase received heal amount by 12%, P.Atk by 11%, has a chance to recover 200 HP when hitting the enemy
Image10Increase received heal amount by 15%, P.Atk by 15%, has a chance to recover 300 HP when hitting the enemy


- Anakim and Lilith's runes can be upgraded by combining two runes of the previous level to have a chance to get a stronger one. Current level is conserved when the process fails

2. Increased the level of a rune after a failed attempt at combining.
- This applies only to Aeore, Wynn, Yul, Sigel, Tyrr, Othell, Feoh and Iss runes















Rune upgrade levelRune acquired when failing (Before)Rune acquired when failing (After)
2 ~ 51No change
6 ~ 1014
11 ~ 1319


"Runes" Powerbook page

[NPC]

1. Level 80 Raidbosses were added










AreaRaidbosses
Giant's Cave
Image
Hekaton Press


Image
Gorgolos


Image
Giant Marpanak


Image
Last Titan Utenus
Lair of Antharas
Image
Bloody Priest Rudelto


Image
Priest Chloé
Tower of Insolence
Image
Kernon


Image
Death Lord Hallate


Image
Korim


Image
Enmity Ghost Ramdal


Image
Longhorn Golkonda


Image
Immortal Savior Mardil


Image
Fire Wrath Shuriel


Image
Cherub Galaxia




2. Increased the rewards and difficulty of raidbosses over level 50

3. We have increased the effect of the skill "Limit Barrier" applied to field raid bosses.
- The Limit Barrier skill has been modified to be removed after 500 seconds, or when the raid boss is hit 500 times within 15 seconds.

4. NPC Svein is now present in Giran Castle Town and Goddard Castle Town
- It is possible to exchange parts of items related to attributes (?)
- You can also trade some varnishes : Blended spirit abrasive, spirit abrasive (Item used to enchant Spirit Accessories)
- Other consumables : Magical Tablet (lvl 76 skills), Instant MP Recovery potion, Intermediate and Advanced Spirit Blessing, Attribute attack potions



"Raidbosses" Powerbook page


[Monster Arena Race Track]
1. Monsters Arena - 15th and 20th steps have been added to the Warrior's Proof quest.
2. Monster Arena - 15 and 20 steps have been added to the elite warrior's quest
3. The monster level in the monster Arena has been raised.
4. A bug where reward was not provided for monsters appearing in the arena has been fixed


[PVP Zone Events]
1. The PVP zone event, which was held every Tuesday from 20:00 to 24:00, has ended.
2. The Bloody Knight monster will not appear anymore in Lair of Antharas and Tower of Insolence.

[Skill]
1. Several skills for wizard classes has been changed as listed below:



























Skill nameChange
ImageProminenceDecreased MP cost
ImageHydro BlastDecreased MP cost
ImageHurricaneDecreased MP cost
ImageRain of FireCan now be learned up to level 17 (previously 11). Decreased MP Cost
ImageTempestCan now be learned up to level 23 (previously 17). Decreased MP Cost
ImageAqua SplashCan now be learned up to level 17 (previously 11). Decreased MP Cost


2. Several skills for archer classes has been changed as listed below:











Skill nameChange
ImageLethal ShotCan now be learned up to level 9 (previously 1)
Cast time reduced from 4 to 3 seconds
ImageDouble ShotIncreased skill power
Increased MP cost


- Moonlight Sentinel 'Rapid Fire' skill has been modified so that the range penalty is lower at higher levels.
- Sagittarius 'Snipe' skill has been modified so that the speed penalty is lower at higher levels


3. Several skills for summoners classes has been changed as listed below:


























ClassSkill nameSkill levelsLearning Level
Arcana LordImageSummon Feline Queen1-477-83
Elemental MasterImageSummon Seraphim the Unicorn1-477-83
Spectral LordImageSummon Nighshade1-477-83





4. Several skills for tank classes has been changed as listed below:
- Increased the range of Shield of Sacrifice
- HP Restriction on Angelic Icon has been removed
- Increased the range of Eva's Protection
- Added physical damage on Shield Bash skill
- Increase Guard's stance defense by 50% (Not sure if this is defense bonus or simply Defense stats)

5. Some new skills has been added to the Healer classes :
- We have added Sublime Self Sacrifice to the Cardinal's class which regenerate all friendly HP/MP/CP of friendly characters except yours, and make them invincible for 15 seconds.
- Added the skill "Cursed Field of Shilien" to Shilien's elder class which reduce melee resistance in an area for a time

6. Several skills for warrior classes has been changed as listed below:
- The Duelist's skill "Sonic Move" has now five levels
- The Duelist's skill "Incredible Sound" has now four levels
- We have reduced to max HP condition on Titan's skill "Frenzy" from 60% to 90%
- We have reduced to max HP condition on Titan's skill "Guts" from 60% to 90%
- Added the "Pulldown" skill to Titan which can knock down targets

6. Several skills for buffer classes has been changed as listed below:
- The Doomcryer's skill "Great Fury" has been changed so there is a chance to stun the target when using the skill ( - 둠 크라이어 클래스의 그레이트 퓨리가 공격 스킬을 사용할 때도 확률적으로 발동하도록 변경하였습니다.)
- Sword Muse's and Spectral Dancer's passive skill "Heavy Armor Mastery" can now be leveled up to level 58

"Skills" Powerbook page

[UI]
1.We added a new menu called "Next Target Settings" which set which target can be selected with the "/nexttarget" command
- You can set it through [Preferences]> [Gameplay]> [Next target setting].

Image
Preferences> Gameplay> Next target setting UI


- You can change the following target settings with the shortcut "+"
.





SettingExplanation
Threat targetEquivalent to the current /nexttarget, i.e. it will target whatever is closest, no matter whether NPC/monster or player.
MonsterMonsters only, not players.
PCChaotic or flagged players only
NPCTarget only friendly NPCs, i.e. basically those in town, like Gatekeepers, but also quest NPCs out in the wild.



Please check the contents above and smoothly enjoy the game.

Thank you.
Laby - Naia EU Server, Ptitlaby - Gran Kain RU Server
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Laby
 
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Re: The Seven Sign

Postby Laby » Sun Dec 03, 2017 12:05 pm

Full patch notes translated. Thanks to Elmar for the help regarding the passive / active form and the UI dialogs :)
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