Etina's End

Here you will find information about the updates known in Korea as "Etina's End", "The Return of the Forgotten Kings" and "Orfen"

Re: Etina's End

Postby Illogical » Tue Nov 07, 2017 6:59 pm

The question that's most important: IS THE CLAN CLOAK A KOREAN EXCLUSIVE?!
Because without it, the whole clan system really becomes useless...
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Re: Etina's End

Postby Draecke » Tue Nov 07, 2017 7:16 pm

Illogical wrote:The question that's most important: IS THE CLAN CLOAK A KOREAN EXCLUSIVE?!
Because without it, the whole clan system really becomes useless...

well the clan system is more then just that like pvp/pve passive skills etc but the clan store will be near useless without it yeah
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Re: Etina's End

Postby Elmar » Wed Nov 08, 2017 8:02 am

The Clan Cloaks seem to have been removed for the export version:
viewtopic.php?f=55&t=1975&start=220#p37271
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Re: Etina's End

Postby Illogical » Sun Dec 17, 2017 4:10 pm

Any expansion on the Clan Quest system in Etina's End?
Seeing my current progress, many of the Achievement quests will be finish by majority of my clan as early as end of January by the looks of it.
If nothing being added in new update, the whole clan quest thing is going to be just another boring feature people stop using as soon as the good things are out of it.
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Re: Etina's End

Postby Elmar » Sun Dec 17, 2017 5:18 pm

On June 14, two weeks after our cut-off point, three additional Achievement-type one-time Clan Quests were added, where the clan gets 200, 1000 resp. 2000 CRP when a member reaches Adventure Guild lvl 1, 3 resp. 6:
http://lineage2.plaync.com/board/update ... eId=630312
(about 1/3 down the page)


Another one-time Achievement for players of lvl 104 or above was added on August 9, giving 1000 CRP:
http://lineage2.plaync.com/board/update ... eId=630964


On August 25 a repeatable Clan Quest for 500 CRP was added that involves the summonable Faction Bosses:
http://lineage2.plaync.com/board/update ... eId=631120

Image
http://lineage2.power.plaync.com/wiki/% ... 4%EB%93%9C


And on November 29 a repeateble Clan Quest for players of lvl 106 or above was introduced that gives 100 CRP and requires killing Orfen:
http://lineage2.plaync.com/board/update ... eId=632272
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Re: Etina's End

Postby Illogical » Sun Dec 17, 2017 6:21 pm

So nothing weekly, only one time and only unachieveable on Overseas EXP table...
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Re: Etina's End

Postby Elmar » Sun Dec 17, 2017 6:51 pm

Well, the Faction Bosses are lvl 105, so it should be doable by the time we get the August 2 patch with those Bosses over here. The related quest, "Aspiring to Great Things", can be picked up at lvl 99:
http://lineage2.power.plaync.com/wiki/% ... C%EB%A7%9D

Doing the Orfen quest is of course out of the question, but I could imagine that the Adventure Guild Achievements will take the role of the former pocket academics, people just leveling characters through the quest series until they have reached Amity lvl 6, getting overall 3200 CRP in the process, and then abandoning them.
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Re: Etina's End

Postby Ferine » Thu Jan 04, 2018 10:12 am

If it just me or are there no class changed in this update? :shock: (I've read the korean site and some of the posts, but there's a lot to catch up on)
Erica -> Bartz -> Chronos
Domi -> 103/100/80/80 Aeore/Wynn, 102/100 Evisc, 101 ISS, 100/99 Feoh/Yul + More
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Re: Etina's End

Postby Elmar » Thu Jan 04, 2018 10:56 am

In "Etina's End" and "Orfen" there were indeed no class changes, not even the slightest adjustments:
http://lineage2.power.plaync.com/wiki/% ... C%ED%9B%84
http://lineage2.plaync.com/board/update ... eId=632272

In "The Return of the Forgotten Kings" there was at least a bug fix for the overenchantment of Shadow Hide of Daggers (the reuse time of that skill was involuntarily reduced):
http://lineage2.plaync.com/board/update ... eId=631410
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Re: Etina's End

Postby Ferine » Thu Jan 04, 2018 12:17 pm

That's a shame, it'd be nice to see more class diversification and improvements. :(
Erica -> Bartz -> Chronos
Domi -> 103/100/80/80 Aeore/Wynn, 102/100 Evisc, 101 ISS, 100/99 Feoh/Yul + More
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